Betting Rules
Bet Markets
General Twenty20 Cricket Betting Rules
- Bets placed on Twenty20 Cricket are not inclusive of any ‘Super Over’. Bets are settled on the maximum allotted overs per team (20).
- Any reference to ‘bet’ refers to the entire contents of a Bet betslip. Any reference to a ‘selection’ is in reference to one selection within the related bet. Bet is the aggregate bet compromised of all constituent selections.
- If a player in the bet does not take any part in the match, then the whole bet will be made void, regardless of the rest of the selections within the bet. If the player takes to the pitch, then all player related bets will be settled accordingly as win/loss. ‘Player A to get 1+ Six’ would be a losing selection if he participates in fielding but does not bat. ‘Player B to get 1+ Wicket’ would be a losing selection if he takes any part in the match regardless of whether he bowls. This ruling refers to any player related markets. Please refer to section 2 (Bet Type Settlement Rules) for player related market breakdowns and rulings.
- Any void selection within your bet, will deem the entire bet void.
- If all the selections within the bet are valid (all players involved within the bet take part within the match), any losing selection within the bet will deem the entire bet a losing bet. A winning slip must be comprised of winning selections only.
- For any obvious pricing errors, we reserve the right to cancel/void any bets placed at that wrong price. We also reserve the right to cancel/void any bets on events where the venue is changed after the publication of odds.
- In the event of a batsman retiring for any reason, all relevant batting markets for this batsman will be settled on the runs at the time of their retirement.
- Any markets ending in ‘dead heats’ will be deemed as losers. For example, if you are to bet Player A ‘Top bat for his team’ and both him and Player B are top run scorers on the joint number of runs for their team– this would constitute a loser.
- All ‘Team Runs’ markets will stand independent of the toss result. For example, ‘Over 150 Team A Runs’ is resulted even when Team B bat first and achieve 140 runs.
- All markets will be settled on the result of the match on the day that it is played and completed. Any results that are changed retrospectively will not alter the settlement of the market.
- If a match is postponed before the scheduled start and is subsequently rescheduled to be played less than 24 hours (inclusive) from the originally allotted start time, all bets will stay active and will be settled upon the result of the rescheduled match. If a match is postponed before the original start date/time and is subsequently rescheduled to be played more than 24 hours from the original start time, all bets will be voided.
- Any match where the start date/time has been altered well in advance (e.g. to ease fixture congestion) will not be classNameed as postponed.
- For matches played at a neutral venue, all bets will still count regardless of the order the teams are listed and whether we have indicated it is as being played at a neutral venue (except in the situation of an obvious pricing error, please refer to 1.5).
- In the event of a batsman retiring for any reason, all relevant batting markets for this batsman will be settled on the runs at the time of their retirement.
Bet Type Rules
- Who will win? – You are betting on the result, e.g. Team A, Draw or Team B…
- Who will score 10+/20+ runs? – You are betting that a nominated player will score 10+/20+ runs.
- Who will be top bat? – You are betting on who will be the top batsman in the match. As stated in 1.6, any dead heats will be classNameed as a losing selection.
- Who will be top bat for their team? – You are betting on who will be the top batsman for their respective team. As stated in 1.6, any dead heats will be classNameed as a losing selection.
- Who will take a wicket? – You are betting on a player to take a wicket. A run out will not be classNameified as a wicket for the player who ran the batsman out. A ‘Mankad’ runout whereby the bowler runs out the non-striking batsman will not count as a wicket for the bowler.
- Who will hit a six? – You are betting on a nominated player to hit a six when batting. This must be signalled as six runs to the relevant player by the umpire and subsequently logged on any official scorecard as such. Running the six runs will not count as a six regarding this market.
- Who will hit a four? – You are betting on a nominated player to hit a four when batting. This must be signalled as four runs to the relevant player by the umpire and subsequently logged on any official scorecard as such. Running the four runs will not count as a four regarding this market.
- How many runs will a player score? – You are betting on a nominated player to score an amount of runs in their innings. If the player does not achieve the number of runs nominated, regardless of whether the player batted in the match then this selection would be a loser.
- How many sixes will a player hit? – You are betting on a nominated player to hit a nominated number of sixes when batting. Each six must be signalled as six runs to the relevant player by the umpire and subsequently logged on any official scorecard as such. Running the six runs will not count as a six regarding this market.
- How many fours will a player hit? – You are betting on a nominated player to hit a nominated number of fours when batting. Each four must be signalled as four runs to the relevant player by the umpire and subsequently logged on any official scorecard as such. Running the six runs will not count as a six regarding this market.
- How many wickets will a player take? – You are betting on whether a player will take the nominated number of wickets specified.
- Which team will get the highest opening partnership?– You are betting on which team will get the highest opening partnership score. This is the team who have the most runs at the point of the first wicket being taken.
- Which team will hit the most fours? – You are betting on which team will hit the most fours in the match.
- Which team will hit the most sixes? – You are betting on which team will hit the most sixes in the match.
- How many team stats? – You are betting on a nominated number of the following events for your team:
- Sixes
- Catches
- Wickets
- Which team will get the most? – You are betting on which team will get most of the following market-sets:
- Catches
- Wickets
- Run outs
- How many runs? – You are betting on the total amount of runs in the match achieved by both teams combined.
- How many match stats? – You are betting on a nominated number of the following events in the match:
- Sixes
- Catches
- Wickets
- What will the winning margin be? – You are betting on what the winning margin will be for each team. In the event of a reduced overs match, this market will be settled based on the official result based onRain Rulings.
- How will the first wicket fall? – You are betting on the method by which the first wicket of the match will fall.
- What else will happen? – You are betting on the following markets:
- Super over - A super over, also known as a one-over eliminator, to be played in the match.
- 50 scored in the match – A player to achieve a score of 50 or more in the match.
- Century scored in the match – A player to achieve a score of 100 or more in the match.
- Hat-trick taken in the match – A bowler to take a ‘hat-trick’ in the match. A hat-trick is when a bowler successfully dismisses three batsmen with consecutive deliveries. The deliveries may be interrupted by an over bowled by another bowler from the other end of the pitch but must be three consecutive deliveries by the individual bowler.
- Wicket taken in the 1st over – A wicket to be taken by the bowling team in the 1st over of the match.
Bet Combo Special
General rules
- If a ball is not bowled during a match, then all bets will be void.
- If a match is shortened by weather, all bets will be settled according to the official result (including for limited overs matches, the result determined by the Duckworth Lewis method).
- In the event of a match being decided by a bowl-off or toss of the coin, all bets will be void except for those on markets that have been unconditionally determined.
- If a player included in any selection in the bet is not named in the official starting XI then the whole bet will be made void, regardless of the rest of the selections within the bet. If the player takes to the pitch, then all player related bets will be settled accordingly as win/loss. ‘Player A to get 1+ Six’ would be a losing selection if he participates in fielding but does not bat. ‘Player B to get 1+ Wicket’ would be a losing selection if he takes any part in the match regardless of whether he bowls. This ruling refers to any player related markets.
- In the case of official substitutes/impact players etc, bets containing players that are official substitutes and not in the official starting XI’s will be void.
- Any void selection within your bet, will deem the entire bet void.
- If all the selections within the bet are valid (all players involved within the bet take part within the match), any losing selection within the bet will deem the entire bet a losing bet. A winning slip must be comprised of winning selections only.
- Any markets ending in ‘dead heats’ will be deemed as losers. For example, if you are to bet Player A ‘Top bat for his team’ and both him and Player B are top run scorers on the joint number of runs for their team– this would constitute a loser.
- In the event of a batsman retiring for any reason, all relevant batting markets for this batsman will be settled on the runs at the time of their retirement.
- If a match is postponed before the scheduled start and is subsequently rescheduled to be played less than 24 hours (inclusive) from the originally allotted start time, all bets will stay active and will be settled upon the result of the rescheduled match. If a match is postponed before the original start date/time and is subsequently rescheduled to be played more than 24 hours from the original start time, all bets will be voided.
- All ‘Team Runs’ markets will stand independent of the toss result. For example, ‘Over 150 Team A Runs’ is resulted even when Team B bat first and achieve 140 runs.
- Penalty runs will not be included in any settlement totals.
- In the case of rain affected matches, where match overs are reduced in any capacity:
- The following minimum number of overs must be scheduled, and there must be an official result (Duckworth-Lewis counts) otherwise all bets are void, unless result can already be determined
- Twenty20 Matches - The full 20 overs for each team.
- One Day Matches - At least 40 overs for each team.
- 100-Ball Matches – At least 80 balls for each team.
- T10 Matches – The full 10 overs for each team.
- Test Matches – All bets stand regardless of number of overs played as long as there is an official result.
What are you betting on?
- Who will win? – You are betting on the result, e.g. Team A, Draw or Team B…
- Who will score 10+/20+/50+/100+ runs? – You are betting that a nominated player will score 10+/20+/50+/100+ runs.
- Who will be top bat? – You are betting on who will be the top batsman in the match. Any dead heats will be classNameed as a losing selection.
- Who will be top bowler? – You are betting on who will be the top bowler in the match. Any dead heats will be classNameed as a losing selection.
- Who will be top bat for their team? – You are betting on who will be the top batsman for their respective team. Any dead heats will be classNameed as a losing selection.
- Who will be top bowler for their team? – You are betting on who will be the top bowler for their respective team. Top bowler is defined as the highest number of wickets taken. Any dead heats will be classNameed as a losing selection.
- Will top match batsman score be greater than X?– You are betting on ether the score of the highest scoring individual batsman in the game will be greater than X.
- Will named player outscore another named player?– You are betting on a nominated player to score.
- Who will take a wicket? – You are betting on a player to take a wicket. A run out will not be classNameified as a wicket for the player who ran the batsman out. A ‘Mankad’ runout whereby the bowler runs out the non-striking batsman will not count as a wicket for the bowler.
- Who will hit a six? – You are betting on a nominated player to hit a six when batting. This must be signalled as six runs to the relevant player by the umpire and subsequently logged on any official scorecard as such. Running the six runs will not count as a six regarding this market.
- Who will take a catch? – You are betting on a nominated player to take a catch, as logged on any official scorecard.
- Who will hit a four? – You are betting on a nominated player to hit a four when batting. This must be signalled as four runs to the relevant player by the umpire and subsequently logged on any official scorecard as such. Running the four runs will not count as a four regarding this market.
- How many runs will a player score? – You are betting on a nominated player to score an amount of runs in their innings. If the player does not achieve the number of runs nominated, regardless of whether the player batted in the match then this selection would be a loser.
- How many sixes will a player hit? – You are betting on a nominated player to hit a nominated number of sixes when batting. Each six must be signalled as six runs to the relevant player by the umpire and subsequently logged on any official scorecard as such. Running the six runs will not count as a six regarding this market.
- How many fours will a player hit? – You are betting on a nominated player to hit a nominated number of fours when batting. Each four must be signalled as four runs to the relevant player by the umpire and subsequently logged on any official scorecard as such. Running the six runs will not count as a four regarding this market.
- How many wickets will a player take? – You are betting on whether a player will take the nominated number of wickets specified.
- Will a player score more than X Dream11 Fantasy points?– Will a named player earn X or more Dream11 fantasy points throughout the course of a match. Total Dream11 fantasy points will be settled on official Dream11 result.
- Will named player be player of the match?- Bets will be settled on the officially declared Player of the Match.
- Which team will get the highest opening partnership?– You are betting on which team will get the highest opening partnership score. This is the team who have the most runs at the point of the first wicket being taken.
- Which team will hit the most fours? – You are betting on which team will hit the most fours in the match.
- Which team will hit the most sixes? – You are betting on which team will hit the most sixes in the match.
- How many team stats? – You are betting on a nominated number of the following events for your team:
- Sixes
- Catches
- Wickets
- Which team will get the most? – You are betting on which team will get most of the following market-sets:
- Catches
- Wickets
- Run outs
- Ducks (batsman scoring 0 runs after facing at least 1 ball)
- How many runs? – You are betting on the total amount of runs in the match achieved by both teams combined.
- How many match stats? – You are betting on a nominated number of the following events in the match:
- Sixes
- Catches
- Wickets
- Ducks (batsman scoring 0 runs after facing at least 1 ball)
- How will the first wicket fall? – You are betting on the method by which the first wicket of the match will fall.
- 50 scored in the match? – A player to achieve a score of 50 or more in the match.
- Century scored in the match? – A player to achieve a score of 100 or more in the match.
- Hat-trick taken in the match? – A bowler to take a ‘hat-trick’ in the match. A hat-trick is when a bowler successfully dismisses three batsmen with consecutive deliveries. The deliveries may be interrupted by an over bowled by another bowler from the other end of the pitch but must be three consecutive deliveries by the individual bowler.
- Wicket taken in the 1st over? – A wicket to be taken by the bowling team in the 1st over of the match.
- Boundary scored in the 1st match over? – Any boundary scored by the batting team in the first over of the match.
Bet Markets
General Football Betting Rules
- Bet placed on Football apply to 90 minutes plus injury time, unless it is explicitly stated that the bet applies to Extra-time and/or Penalties. For all bets containing such wording, the remaining selections in the bet will be settled on the match [i] (90 minutes plus injury time) result, unless stated otherwise. Match officials determine whether the full 90 minutes and injury time is to be played or has been played, all bets are active unless the match is deemed as abandoned (please refer to 1.7).
- Any reference to ‘bet’ refers to the entire contents of a Bet betslip. Any reference to a ‘selection’ is in reference to one selection within the related bet. Bet is the aggregate bet compromised of all constituent selections.
- If a player in the bet does not take any part in the match, then the whole bet will be made void, regardless of the rest of the selections within the bet. This rule refers to any player related markets involving both goals and cards. Please refer to section 2 for period related player selections.
- If all the selections within the bet are valid (all players involved within the bet take part within the match), any losing selection within the bet will deem the entire bet a losing bet.
- For any obvious pricing errors, we reserve the right to cancel/void any bets placed at that wrong price. We also reserve the right to cancel/void any bets on events where the venue is changed after the publication of odds.
- All markets will be settled on the result of the match on the day that it is played and completed. Any results that are changed retrospectively, for example: dubious goals panel reviews, results reversed for ineligible players, will not alter the settlement of the market.
- If an event is abandoned, any selections where the outcome has already been decided e.g. half- time result or first team to score, will stand. All other selections will be made void regardless of the score-line at the time of abandonment. Abandoned matches will be deemed to be matches which do not reach their natural conclusion by midnight local time. Matches where a referee removes the players from the field of play for a temporary period, but the remaining minutes of play take place by midnight local time on that same day, will not be deemed as abandoned.
- If an event is postponed before the kick off and subsequently rescheduled to be played less than 48 hours from the original kick off, all bets will stay active and will be settled upon the result of the rescheduled event. If an event is postponed before the kick-off and subsequently rescheduled to be played more than 48 hours from the original kick off, all bets will be voided.
- Any event where the kick-off date/time has been altered well in advance (e.g. to accommodate live TV or to ease fixture congestion) will not be classNameed as postponed.
- For matches played at a neutral venue, all bets will still count regardless of the order the teams are listed and whether we have indicated it is as being played at a neutral venue (except in the situation of an obvious pricing error, please refer to 1.3).
Bet Period Rules
- All below periods (2.2-2.7) are periods that can be taken with markets (3.1-3.22). For example, a bet containing: 90mins (2.2) period with Who will win? (3.1), you are betting on the result over the entirety of the match (90 mins plus injury time).
- 90 mins – This refers to the entirety of the match. All bets involving 90 min selections apply to 90 minutes plus injury time. Match officials determine whether the full 90 minutes and injury time is to be played or has been played. Any event occurring before the official start of the match, during the half time break (any time after the whistle for half time and before the start of the second half) or after the final whistle do not count.
- 1st 10 mins – This refers to the first 10 minutes of the match (00:00 and 09:59). For example, a corner awarded in this period but not taken until after 10:00 will not count. Any event that occurs 10:00 or later within the match will not count. Any event occurring before the official start of the match does not count.
- - 1st half – This refers to the first half of the match only, including any injury time minutes played within it. Any event occurring before the official start of the match or during the half time break (any time after the whistle for half time) will not count.
- - 2nd half – This refers to the second half of the match only, including any injury time minutes played within it. Any event occurring before the second half (first half or during the half time break) or after the final whistle will not count.
- - Each half – This refers to an event happening in both halves of the match. If the chosen event happens in neither half or within only one of the halves this will be deemed a losing selection. Any event occurring before the official start of the match or during the half time break (any time after the whistle for half time and before the start of the second half) or after the final whistle will not count.
• For any ‘each half’ period player related bets, if the player is to participate in any part of the first half then this selection will stand. If they are not to participate in the first half, then this selection will be voided. - - Either half – This refers to an event happening in one, or both halves of the match. If the chosen event doesn’t happen within the match this will be deemed a losing selection. Any event occurring before the official start of the match, during the half time break (any time after the whistle for half time and before the start of the second half) or after the final whistle will not count. • For any player related bets in relation with ‘either half’, if the player participates at any point in the match then this selection will stand. For example, for a player to score either half, if they score in the first half but do not play in the second half, this will be a winning selection. If they are not to participate in the match at all then this selection will be voided.
Bet Type Settlement Rules
- Who will win? – You are betting on the result, e.g. Team A, Draw or Team B.
- Who will score? – You are betting on whether a nominated player will score a goal.
• In abandoned matches, any player who has already scored at the time of abandonment will be settled as a winner (in relation to this market).
• If the named player does not take part in the match, bets on that player will be made void. If the player takes any part in the match, bets will stand.
• Own goals do not count. - Who will get carded? – You are betting on whether the nominated player will receive a Yellow or Red Card. Only cards shown to players currently on the pitch within the match will count. Cards shown to managers, players on the bench or after the match do not count. If the player does not play, bets taken on the player will be made void.
- How many corners? – You are betting on whether the total number of corners will be above or below the numbers quoted. Only corners that are taken will count. Corners that are indicated as given but subsequently not taken will not count. If a corner is re-taken, it will only count as one corner. Extra-time does not count towards the total.
- How many booking points? – You are betting on whether the total number of booking points is above or below the stated total. Extra-time does not count towards the total nor do booking points received before kick-off and/or after the final whistle. Only cards shown to players currently on the pitch will count. Cards shown to managers or substitutes do not count towards the total.
• Yellow Card = 10 & Red Card = 25. If a player receives 2 yellow cards and is consequently shown a red card, the player receives a total of 35 booking points. - How many cards? – You are betting on whether total number of cards is above, below or exactly the stated total. Extra-time does not count towards the total nor do booking points received before kick-off and/or after the final whistle. Only cards shown to players currently on the pitch will count. Cards shown to managers or substitutes do not count towards the total.
• Yellow Card = 1 & Red Card = 2. If a player receives 2 yellow cards and is consequently shown a red card, the player receives a total of 3 cards. No player can receive more than 3 cards for settlement purposes. For example, a player receiving a yellow card then a straight red card receives 3 cards for settlement purposes. A player receiving two yellows and consequently a red card receives 3 cards for settlement purposes, also. A straight red on its own counts as 2 cards for settlement purposes. - Will both teams score? – You are betting on whether both teams will score at least one goal each.
- What will the score be? – You are betting on what the score will be.
- How many goals? – You are betting on how many goals will be scored.
• Whether the total number of goals will be above or below (over/under) the stated total. Exactly - How many goals exactly will be scored in the match, e.g. no goals, exactly 1 goal etc. - What else will happen? – You are betting on whether a nominated match event will occur (within 90 minutes plus injury time, Extra-Time and/or Penalties do not count), including:
- Penalty awarded - Whether a penalty will be taken (and subsequently missed/scored). Penalties awarded but rescinded, for any reason, and subsequently are not taken will not be deemed a winning selection.
- Penalty missed - Whether a penalty will be missed. This is any penalty taken that does not result in a goal from that kick directly. If a penalty is ordered to be retaken, the original penalty will not count towards any official settlement. Only a completed penalty outcome is applicable. If a penalty rebounds from either the woodwork or the goalkeeper and is touched again before a goal is awarded, this will be deemed as a miss.
- Penalty scored - Whether a penalty will be scored. This is any penalty taken that results in a goal directly from this kick. If a penalty rebounds from either the woodwork or the goalkeeper and is touched again before a goal is awarded, this will be deemed as a miss. Penalties awarded but rescinded and subsequently not taken will not be deemed a winning selection.
- 2+ penalties awarded - Whether two, or more, penalties will be taken (and subsequently missed/scored). Penalties awarded but rescinded and subsequently not taken will not be deemed as a penalty awarded.
- 2+ penalties scored - Whether two, or more, penalties will be scored. Penalties scored but ordered to be retaken, the original penalty will not count.
- Free-kick goal - Whether a free kick will be scored. Any bets involving free-kick goals must be scored directly from a free-kick. Penalties do not count. The player taking the free kick must be the scorer of the goal.
- Header goal - Whether a header will be scored over the course of the match. A headed goal is a goal that is classNameed as coming off the player’s head or shoulder, whether it is intentional or not. Own goals are excluded.
- Outside box goal - Whether a goal will be scored from outside of the 18-yard box/penalty area). Own goals are excluded, any other method of goal scored from outside of the penalty area will count, including free kicks.
- Own goal - Whether an own goal will be scored.
- Sending off - Whether a player is sent off. Only cards awarded once the player is active in the match will count. Any cards shown after the final whistle do not count. A player to be sent off is settled on any active player that receives a red card, whether that is a straight red card or because of two yellow cards. If the red card is retracted, by VAR or otherwise, then this will not count as a winning selection.
- Woodwork - Whether the frame of the goal is hit during active play. Instances where the ball hits the woodwork which result directly in a goal do not count as woodwork being hit.
- Go to extra time – Whether the match will go to extra-time after the 90 minutes, in applicable matches where extra-time can be played.
- Go to penalties – Whether the match will go to penalties in applicable matches where this can happen. In all other scenarios other than when this is achieved, the selection would be a losing one.
- How many team goals? – You are betting on how many goals a nominated team will score, including:
- How many team goals - Whether the total number of team goals in the match will be above or below the stated total.
- How many goals exactly the nominated team will score in the match, e.g. No Goals, Team A Exactly 1 Goal, Team B Exactly 3 Goals etc. (own goals are included).
- How many goals will a team win by? – You are betting on by what margin a nominated team will win.
- How many team booking points? – You are betting on whether the total number of booking points for your nominated team/teams is above or below the stated total. Only cards shown to players currently on the pitch will count. Cards shown to managers or substitutes do not count towards the total. Neither cards shown after the final whistle nor cards shown in extra-time count towards the total.
• Yellow Card = 10 & Red Card = 25. If a player receives 2 yellow cards and is therefore subsequently shown a red card, they receive a total of 35 booking points. - How many team corners? – You are betting on whether the total number of corners taken by your nominated team/teams will be above or below the numbers quoted.
• Only corners that are taken will count. Corners that are indicated as given but subsequently not taken will not count. If a corner is re-taken, it will only count as one corner. Extra-time does not count towards the total. - What else will happen to teams? – You are betting on whether a nominated match event will occur to a nominated team (within 90 minutes plus injury time, Extra-Time and/or Penalties do not count), including:
- Team penalty taken - Whether a penalty will be taken over by your nominated team. Penalties awarded but rescinded and subsequently not taken will not be deemed a winning selection. Only a completed penalty outcome is applicable.
- Team penalty missed - Whether a penalty will be missed by your nominated team. This is any penalty taken that does not result in a goal from that kick by the nominated team. Missed penalties that are then re-taken do not count. Only a completed penalty outcome is applicable. If a penalty rebounds from either the woodwork or the goalkeeper and is touched again before a goal is awarded, this will be deemed as a miss.
- Team penalty scored - Whether a penalty will be scored by your nominated team. If a penalty rebounds from either the woodwork or the goalkeeper and is touched again before a goal is awarded, this will be deemed as a miss. Penalties scored but ordered to be retaken, the original penalty will not count.
- Team 2+ penalties awarded - Whether two, or more, penalties will be taken by your nominated team. Penalties awarded but rescinded and subsequently not taken will not be deemed as a penalty awarded.
- Team 2+ penalties scored - Whether two, or more, penalties will be scored by your nominated team. Penalties scored but ordered to be retaken, the original penalty will not count.
- Team free-kick goal - Whether a free kick will be scored by your nominated team. Any bets involving free-kick goals must be scored directly from a free-kick. Penalties do not count.
- Team header goal - Whether a header will be scored by your nominated team. A headed goal is a goal that is classNameed as coming off the player’s head or shoulder, whether it is intentional or not. Own goals are excluded.
- Team outside box goal - Whether a goal will be scored from outside of the 18-yard box/penalty area by your nominated team. Own goals are excluded. Any goal from outside of the box will be classNameed as a winner, intentional or not. Free kicks are included.
- Team sending off - Whether a player, for your nominated team only, is sent off. Only cards awarded once the player is active in the match will count. Any cards shown after the final whistle do not count. A player to be sent off is settled on any active player that receives a red card, whether that is a straight red card or automatically resulting from 2 yellow cards.
- Team clean sheet - Whether your nominated team will keep a clean sheet. For example, 0-0, 1-0 to your team, 2-0 to your team etc. would be winning selections.
- First team to score – Which team will score the first goal. Rescinded and/or disallowed goals do not count, only official goals count. If no goal is scored in the match, this market will be resulted as a loser.
- Last team to score - Which team will score the last goal. Rescinded and/or disallowed goals do not count, only official goals count. If no goal is scored in the match, this market will be resulted as a loser.
- First corner – Which team will be awarded and subsequently take the first corner. If no corners are awarded in the specified period, this would be a losing selection.
- Last corner – Which team will be awarded and subsequently take the last corner of the match. If no corners are awarded in the specified period, this would be a losing selection.
- Most corners – Which team will take the most corners in the match. If the match corner count is level at full-time, the selection will be a losing one. Your nominated team needs to get more than the opponents for this to be a winning selection.
- First card - Which team will be awarded the first card, yellow or red, in the match. If no cards are awarded in the specified period, this would be a losing selection.
- Last card - Which team will be awarded the last card, yellow or red, in the match. If no cards are awarded in the specified period, this would be a losing selection.
- Most booking points – Which team will receive the most booking points in the match. If no booking points are awarded (no cards shown) in the match, this will be resulted as a loser. Your nominated team must receive more booking points than the opponent for this to be a winning selection.
• Yellow Card = 10 & Red Card = 25. If a player receives 2 yellow cards and is therefore subsequently shown a red card, they receive a total of 35 booking points. - Most cards - Which team will receive the most cards in the match. If no cards are shown in the match, this will be resulted as a loser. Your nominated team must receive more cards than the opponent for this to be a winning selection.
- • Yellow Card = 1 card & Red Card = 2 cards. If a player receives 2 yellow cards and is therefore subsequently shown a red card, they receive a total of 3 cards. The maximum cards one player can receive is 3. A straight red card equates to 2 cards.
- Which player will score first/last? – You are betting on which player will score the first/last goal within the match.
• Bets will be settled according to which player scores the first/last goal for their own team during the match.
• Own goals do not count. For example, if you have bet a player to score the first goal in the match and the first goal was an own goal, then the bet will be settled on the next goal that is scored. In this same scenario the scorer of the first goal, which is not an own goal, will be settled as the first goal scorer.
• In relation to ‘Which player will score first’, if your player has not participated in the match at the point the first goal is scored, selections will be made void.
• In relation to ‘Which player will score last’, If your player has participated in the match before or during the time the last goal is scored, related selections will stand.
• If no goal is scored in the match, or only own goals have been scored in the match, any selections on a player to score first or last will be resulted as losing selections, if they have participated in the relevant time-frame as stated in the above two points. - How many player goals? – You are betting on whether the nominated player will score 1+/2+ or 3+ goals in the match. Own goals are excluded.
- How will a player score? – You are betting on the method by which the nominated player will score, with the following options available (own goals are excluded for all):
- Header – the nominated player scores a goal that is classNameed as coming off the player’s head or shoulder, whether it is intentional or not.
- Free Kick - the nominated player scores a direct free kick for their own team.
- Outside of the box – the nominated player scores from outside of the 18-yard penalty area for their own team. Free kick scored from outside of the box counts as a winning selection.
- Penalty – the nominated player scores a penalty for their own team. The goal must be scored directly from this penalty. A re-bound from a penalty will not be classNameified as a goal scored by penalty.
- Who will get carded or sent off? – You are betting on (for the carded element) whether a nominated player will receive a yellow or red card.
• You are betting on (for the sent off element) whether a nominated player will receive a red card. Only cards awarded once the player is active in the match will count. Any cards shown after the final whistle or during the half time period do not count. A player to be sent off is settled on any active player that receives a red card, whether that is a straight red card or 2 yellow cards and is therefore subsequently shown a red card.
• Cards shown before kick-off, during the half time interval or after full time will not count. Cards shown to players or officials who do not constitute active on-field players do not count.- First player carded – Which player will be awarded the first card, yellow or red, in the match. If no cards are awarded in the specified period, these selections will be losing selections.
- First team player carded – Which player will be awarded the first card, yellow or red, for their team only in the match. If no cards are awarded in the specified period, these selections will be losing selections.
- What is the double chance? – You are betting on the match (or specified period) ending in one of the two displayed outcomes. For example, Team A/Draw would require the match (or specified period) to end with Team A winning, or a draw in order to be a winning selection.
- Who will be ahead at half-time/full-time– You are betting on the result of the match at half- time and at full-time, both need to be correct in order to be a winning selection.
- How many team cards?
- – You are betting on the number of cards for the nominated team during the match. Only cards shown to players on the pitch during active periods of the match will count, cards shown to managers or substitutes do not count.
- Only one yellow card will count for a second bookable offence. Two yellows that consequently lead to a red card will count as three cards total. The same applies for a yellow card followed by a straight red card. The maximum card count one player can be issued with is three.
- Cards shown before kick-off, during the half time interval or after full time will not count. Cards shown to players or officials who do not constitute active on-field players do not count.
- How will a team win? – You are betting on different markets relating to how a team will win,including:
- Winning margin - By what margin the nominated team will win by.
- Win to nil - Whether the nominated team wins to nil. For example, your nominated team winning 1-0, 2-0 etc. would result in this being a winning selection.
- Win from behind - Whether the nominated team wins the match (or specified period) from behind.
- Win in extra-time - Whether your nominated team wins the tie in extra-time. To be a winning selection your team must win the extra-time period (2 x 15 minutes plus injury time unless otherwise stated). If the match does not go to extra-time this will be a losing selection. If a fixture is postponed, normal postponed match rules apply. If a fixture is abandoned, normal abandoned match rules apply.
- Win on penalties - Whether your nominated team wins the tie after penalties. Bets are settled only on fixtures that go to penalties. If the match does not go to penalties this will be a losing selection. If a fixture is postponed, normal postponed match rules apply. If a fixture is abandoned, normal abandoned match rules apply.
- Qualify - Whether your nominated team qualifies to the next round of the next round of fixtures in the specified tournament/cup/league. If a fixture is postponed normal postponed match rules apply. If a fixture is abandoned normal abandoned match rules apply. In the event of a forfeit or bye for either team, please refer to the postponed rules (1.8).